diff --git a/blockwars-game/blockwars-game.py b/blockwars-game/blockwars-game.py index e2fc826..5d1f20f 100644 --- a/blockwars-game/blockwars-game.py +++ b/blockwars-game/blockwars-game.py @@ -46,7 +46,7 @@ FIRE_SOUND = load_sound("audio_playerfire.wav") DIE_SOUND = load_sound("audio_playerdeath.wav") LEVEL_UP_SOUND = load_sound("audio_levelup.wav") ENEMY_DEATH_SOUND = load_sound("audio_enemydeath.wav") -EXPLOSION_SOUND = load_sound("explosion_sound.wav") +EXPLOSION_SOUND = load_sound("audio_playerdeath.wav") # Load background music (pygame.mixer.music) if os.path.exists("audio_music.mp3"):