Reduce NPC interaction radius to 200px
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1 parent
0750519b72
commit
51890e3055
1 file changed
+6
-4
@@ -441,14 +441,16 @@ class Game {
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_checkNPCProximity() {
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const {viewW, viewH} = this._getViewport();
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const dist = this._npcScreenDist();
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const near = !(this.state.npcWorldX === 0 && this.state.npcWorldY === 0) && dist < 300;
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const near = !(this.state.npcWorldX === 0 && this.state.npcWorldY === 0) && dist < 200;
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const hint = document.getElementById('map-talk-hint');
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const bub = document.getElementById('npc-bubble');
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if (hint) {
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const npcSX = viewW / 2 + (this.state.npcWorldX - this.state.worldX);
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const npcSY = viewH / 2 + (this.state.npcWorldY - this.state.worldY);
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hint.style.display = near ? 'block' : 'none';
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hint.style.left = (viewW / 2 - 28) + 'px';
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hint.style.bottom = (viewH * 0.50) + 'px';
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hint.style.left = (npcSX - 28) + 'px';
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hint.style.bottom = (viewH - npcSY + 48) + 'px';
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}
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if (bub) bub.style.opacity = near ? '0' : '1';
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this._updateDirArrow(near);
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@@ -492,7 +494,7 @@ class Game {
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_nearNPC() {
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if (this.state.npcWorldX === 0 && this.state.npcWorldY === 0) return false;
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return this._npcScreenDist() < 300;
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return this._npcScreenDist() < 200;
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}
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_talkToNPC() {
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