Fix corner artifact by offsetting overworld grid lines away from 0,0

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justin committed 2026-05-20 13:07:56 -07:00
1 parent 389de99a2f
commit 8a3a8fec9f
1 file changed
+2 -1
+2 -1
View File
@@ -180,6 +180,7 @@ html, body {
repeating-linear-gradient(0deg, transparent 0,transparent 31px, rgba(0,80,0,.12) 31px, rgba(0,80,0,.12) 32px),
repeating-linear-gradient(90deg, transparent 0,transparent 31px, rgba(0,80,0,.12) 31px, rgba(0,80,0,.12) 32px),
linear-gradient(180deg, #6cb84e 0%, #58a83e 100%);
background-position: 16px 16px, 16px 16px, 0 0;
}
/* ═══════════════════════════════════════════════════════════
@@ -480,7 +481,7 @@ html, body {
bottom: -9999px;
}
/* NPC lives inside .map-inner, positioned in world-px via JS */
.map-npc-wrap { position:absolute; text-align:center; z-index: 30; }
.map-npc-wrap { position:absolute; text-align:center; z-index: 30; left: -9999px; }
.npc-bubble { font-size:14px; font-family:var(--font); color:var(--black); background:var(--yellow); border:2px solid var(--black); width:20px; height:20px; display:flex; align-items:center; justify-content:center; margin:0 auto 2px; animation:bounce .7s ease-in-out infinite; }
.map-npc { font-size:clamp(36px,10vw,52px); filter:drop-shadow(2px 3px 0 rgba(0,0,0,.35)); cursor:pointer; }
/* Player is fixed to the viewport centre horizontally; only Y moves */