Sterling Archer
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f68ab48c58
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Introduced config.js for easy multi-game maintenance
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2026-05-31 12:45:35 -07:00 |
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Sterling Archer
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b74b8f9f17
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Disable mobile zoom: add maximum-scale viewport + global touch-action manipulation
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2026-05-27 16:39:49 -07:00 |
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Sterling Archer
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87b09a4639
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Redesign boot screen: larger GAMEBOY text, purple styling, play loading.mp3
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2026-05-27 16:25:38 -07:00 |
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Sterling Archer
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5e74d5f677
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Add pokeball bounce sequence after catch: Pokemon disappears, ball rests and bounces with SFX before showing result
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2026-05-27 15:35:00 -07:00 |
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Sterling Archer
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48172bbc95
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Add party select screen before battles with fainted Pokemon tracking, zZz overlay, and starter protection
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2026-05-27 15:16:09 -07:00 |
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Sterling Archer
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ebac04a578
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Nudge battle anim trainers slightly further from their Pokemon toward screen edges
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2026-05-27 14:51:08 -07:00 |
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Sterling Archer
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6a176e74ea
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Move battle anim trainer sprites further into screen (12px from edges)
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2026-05-27 14:48:25 -07:00 |
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Sterling Archer
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15d124d550
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Add trainer sprites peeking from screen edges on battle animation to show Pokemon ownership
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2026-05-27 14:45:16 -07:00 |
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Sterling Archer
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fa724a8911
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Extend pokeball throw curve to reach Pokemon position
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2026-05-27 14:31:35 -07:00 |
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Sterling Archer
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b8ccd12279
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Fix pokeball throw animation: use offset-path curve to reliably hit the Pokemon
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2026-05-27 14:28:26 -07:00 |
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Sterling Archer
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329afd5b0f
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Add curved pokeball throw animation with spin and burst effect on catch attempt
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2026-05-27 14:23:29 -07:00 |
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Sterling Archer
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7e52a65102
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Replace ⚪ emoji with favicon.ico pokeball image in HUD ball counter
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2026-05-27 14:16:35 -07:00 |
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Sterling Archer
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1791430923
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Lower music volume by 25% (0.5 → 0.375) for both overworld and battle tracks
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2026-05-27 14:06:36 -07:00 |
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Sterling Archer
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dc32e1c7ab
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Fix grass mirroring: use dedicated flipped keyframe animation instead of inline transform that was overridden by grassSway
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2026-05-27 14:06:36 -07:00 |
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Sterling Archer
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fc5f68012e
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Fix Oak's head being cut off on some screens
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2026-05-27 14:06:36 -07:00 |
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Sterling Archer
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06857367b4
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lower Oak on intro screen
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2026-05-27 13:31:56 -07:00 |
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Sterling Archer
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42d8aa72d4
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Change starter selection screen background to solid green, removing sky/ground split
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2026-05-27 12:41:07 -07:00 |
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Sterling Archer
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13baca4225
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center select button for mobile controller
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2026-05-27 12:35:34 -07:00 |
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Sterling Archer
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f5ae220da3
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Show controller on intro screen, lower Oak position for portrait/landscape visibility
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2026-05-27 11:51:22 -07:00 |
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Sterling Archer
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f7abc712d9
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Fix starter/catch screen layout to display above mobile controller overlay and ensure d-pad/A/B touch handlers reach all menu screens
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2026-05-27 11:31:33 -07:00 |
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Sterling Archer
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c3d4cd08fa
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Fix z-index layering: grass(5) < rocks(15) < player/NPC/wild(70) < trees(80).
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2026-05-27 11:01:50 -07:00 |
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Sterling Archer
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58ff9cd2f7
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add even more grass
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2026-05-27 10:46:33 -07:00 |
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Sterling Archer
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e03ebffc2f
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Improve fun factor (added pokemon to game)
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2026-05-27 10:23:10 -07:00 |
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justin
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74bc7e1aa8
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Add NPC Sprites (Created by my amazing daughter)
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2026-05-21 14:34:54 -07:00 |
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justin
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79521db109
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Replace NPC emoji with sprite: oak.png
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2026-05-21 12:07:29 -07:00 |
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justin
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c8ce96d0c0
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Update to new mo betta code base
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2026-05-21 11:09:30 -07:00 |
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justin
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0db0049caa
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Replace hat emoji on level-up screen with player.png sprite sheet
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2026-05-20 20:42:25 -07:00 |
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justin
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02efbfe37a
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Fix player rendering behind NPC by increasing z-index above NPC wrap
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2026-05-20 13:39:44 -07:00 |
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justin
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b314882018
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Fix diagonal line in top-left — arrow animation now only runs when visible, hidden by default
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2026-05-20 12:16:42 -07:00 |
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justin
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a3dfc5f822
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style.css: increase player z-index to display player on top of NPCs
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2026-05-20 12:11:32 -07:00 |
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justin
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09e38bb465
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Mouse hover sets answer cursor via mouseenter + _renderCursor, matching pokeazure approach
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2026-05-20 12:05:10 -07:00 |
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justin
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4c0034a37a
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Increase Players z-index
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2026-05-20 10:12:38 -07:00 |
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justin
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697a303a75
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Add '...' chat bubble above player when pressing talk before reaching NPC
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2026-05-20 10:08:10 -07:00 |
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justin
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39db8a2d73
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Raised player z-index to be on top of NPCs
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2026-05-14 13:56:20 -07:00 |
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justin
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b0768841f1
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Fix sprite directions — swap Up and Left frame offsets to match actual sheet layout
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2026-05-14 13:51:56 -07:00 |
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justin
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28068c7aa8
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Replace hat emoji on battle screen with player.png sprite sheet
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2026-05-14 13:40:39 -07:00 |
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justin
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7bbff6fa6a
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Replace hat emoji on intro screen with player.png sprite sheet
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2026-05-14 13:26:34 -07:00 |
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justin
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428f1a2f74
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Replace hat emoji with player.png sprite sheet — directional walk animations from 24-frame sheet
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2026-05-14 13:16:21 -07:00 |
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justin
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8d5a4d2c0e
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Add music.mp3 looping BGM on map, pause during questions, 🎵/🔇 mute toggle in header
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2026-05-14 12:59:55 -07:00 |
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justin
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35cf779e4f
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Disable touch selection and tap highlight on D-pad and all game elements
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2026-05-14 11:13:56 -07:00 |
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justin
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036664a68e
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Add blue shimmer glow animation to SQL in title logo, offset 0.4s from POKÉ
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2026-05-14 11:10:19 -07:00 |
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justin
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f17d3f6a76
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Generate 60 randomly placed trees across full scrollable world, varying size and sway speed
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2026-05-14 10:51:01 -07:00 |
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justin
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e354ddc224
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Move direction arrow inside game on right edge, always points right toward NPC
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2026-05-14 10:47:27 -07:00 |
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justin
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34a9bae50c
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Fix NPC rendering on top of path — move NPC to viewport layer, convert world-px to screen-px each tick
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2026-05-14 10:42:10 -07:00 |
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justin
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b6efeaae4d
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Scrolling camera map — world pans as player walks, NPC spawns off-screen right forcing real movement between questions
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2026-05-14 10:14:55 -07:00 |
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justin
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d058b088aa
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Fix Press E vs Press A hint per device, narrow dirt path with grass above and below
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2026-05-14 10:04:16 -07:00 |
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justin
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d49ead84c8
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Fix player hat facing direction on walk and preserve facing after key release
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2026-05-14 09:58:00 -07:00 |
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justin
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deb0dcba92
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Add directional arrow hint on map, green grass path border, SELECT/START side by side with larger tap targets
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2026-05-14 09:53:04 -07:00 |
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justin
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d334f31b02
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Add GBA controller overlay, walking player, D-pad movement, shuffle answers, 1-4 labels, A/B talk to NPC, E key, localStorage save/resume, continue screen, mobile-first responsive, PokéSQL rebrand
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2026-05-14 09:38:44 -07:00 |
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justin
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30f76c4479
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Initial commit — PokéSQL Game
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2026-05-13 16:47:35 -07:00 |
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