Sterling Archer
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94e1b59389
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Update README.md
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2026-05-31 12:47:02 -07:00 |
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Sterling Archer
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f68ab48c58
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Introduced config.js for easy multi-game maintenance
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2026-05-31 12:45:35 -07:00 |
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Sterling Archer
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e4b30117ed
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game.js: Replaced NPC emojis with Sprites
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2026-05-31 12:02:15 -07:00 |
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Sterling Archer
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7a2df21039
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New Sprites created by my amazing daughter.
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2026-05-31 11:56:29 -07:00 |
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Sterling Archer
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ddf96d87ac
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Prevent multiple pokeball throws: add throwing guard flag and block at 0 pokeballs
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2026-05-28 13:27:37 -07:00 |
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Sterling Archer
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2c88aa2a5b
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fix typo
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2026-05-27 16:46:04 -07:00 |
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Sterling Archer
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b74b8f9f17
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Disable mobile zoom: add maximum-scale viewport + global touch-action manipulation
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2026-05-27 16:39:49 -07:00 |
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Sterling Archer
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ab75ac4ba2
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Add distinct backspace SFX for B button / delete on name entry screen
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2026-05-27 16:38:25 -07:00 |
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Sterling Archer
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5cc404efde
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Wrap name keyboard cursor around edges for left/right and up/down navigation
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2026-05-27 16:34:38 -07:00 |
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Sterling Archer
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ff9f235364
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loading sound
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2026-05-27 16:26:47 -07:00 |
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Sterling Archer
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87b09a4639
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Redesign boot screen: larger GAMEBOY text, purple styling, play loading.mp3
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2026-05-27 16:25:38 -07:00 |
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Sterling Archer
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75f57475df
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Condense Oak intro from 7 screens to 3, drop save resume mention
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2026-05-27 16:16:55 -07:00 |
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Sterling Archer
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b5164b25b1
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START button confirms name on name entry screen, acts as A elsewhere
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2026-05-27 16:14:46 -07:00 |
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Sterling Archer
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d287d88dac
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Add full d-pad and A/B controller support to name entry screen with cursor highlight on load
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2026-05-27 16:07:33 -07:00 |
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Sterling Archer
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391239012a
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Show controller on boot screen for mobile
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2026-05-27 16:04:16 -07:00 |
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Sterling Archer
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3a91a9675f
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Make START button functional by triggering _pressA on press
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2026-05-27 16:02:18 -07:00 |
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Sterling Archer
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99ec77fd2d
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Show controller on name entry screen for mobile
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2026-05-27 15:59:34 -07:00 |
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Sterling Archer
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11b04bf5be
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Show controller on title screen for mobile
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2026-05-27 15:57:35 -07:00 |
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Sterling Archer
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bd45542da5
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Highlight Throw Ball button on catch screen load so default A action is clear
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2026-05-27 15:54:45 -07:00 |
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Sterling Archer
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fa1948d51c
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Catch screen: A and B buttons confirm selected action instead of hardcoded throw/run
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2026-05-27 15:50:16 -07:00 |
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Sterling Archer
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96abd838a4
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Sort party select: conscious Pokemon first, then fainted, most recent within each group
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2026-05-27 15:44:47 -07:00 |
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Sterling Archer
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5e74d5f677
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Add pokeball bounce sequence after catch: Pokemon disappears, ball rests and bounces with SFX before showing result
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2026-05-27 15:35:00 -07:00 |
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Sterling Archer
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c855778ea3
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Auto-scroll party select list to keep selected Pokemon visible
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2026-05-27 15:26:22 -07:00 |
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Sterling Archer
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48172bbc95
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Add party select screen before battles with fainted Pokemon tracking, zZz overlay, and starter protection
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2026-05-27 15:16:09 -07:00 |
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Sterling Archer
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4c03c01642
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Show controller on starter confirm screen
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2026-05-27 15:00:49 -07:00 |
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Sterling Archer
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788b00f05a
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Replace ⚪ emoji with favicon.ico pokeball on throw ball button
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2026-05-27 14:57:57 -07:00 |
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Sterling Archer
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ebac04a578
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Nudge battle anim trainers slightly further from their Pokemon toward screen edges
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2026-05-27 14:51:08 -07:00 |
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Sterling Archer
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6a176e74ea
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Move battle anim trainer sprites further into screen (12px from edges)
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2026-05-27 14:48:25 -07:00 |
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Sterling Archer
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15d124d550
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Add trainer sprites peeking from screen edges on battle animation to show Pokemon ownership
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2026-05-27 14:45:16 -07:00 |
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Sterling Archer
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a4afb18946
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Raise pokeball burst effect to upper quarter of Pokemon for centered impact
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2026-05-27 14:38:05 -07:00 |
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Sterling Archer
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143bd68f5b
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Position pokeball burst effect on actual Pokemon element instead of hardcoded coordinates
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2026-05-27 14:34:56 -07:00 |
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Sterling Archer
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fa724a8911
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Extend pokeball throw curve to reach Pokemon position
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2026-05-27 14:31:35 -07:00 |
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Sterling Archer
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b8ccd12279
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Fix pokeball throw animation: use offset-path curve to reliably hit the Pokemon
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2026-05-27 14:28:26 -07:00 |
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Sterling Archer
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329afd5b0f
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Add curved pokeball throw animation with spin and burst effect on catch attempt
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2026-05-27 14:23:29 -07:00 |
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Sterling Archer
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91764d2d0d
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Stop typewriter SFX when clicking Let's Go before text finishes printing
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2026-05-27 14:17:28 -07:00 |
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Sterling Archer
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7e52a65102
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Replace ⚪ emoji with favicon.ico pokeball image in HUD ball counter
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2026-05-27 14:16:35 -07:00 |
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Sterling Archer
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1791430923
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Lower music volume by 25% (0.5 → 0.375) for both overworld and battle tracks
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2026-05-27 14:06:36 -07:00 |
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Sterling Archer
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dc32e1c7ab
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Fix grass mirroring: use dedicated flipped keyframe animation instead of inline transform that was overridden by grassSway
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2026-05-27 14:06:36 -07:00 |
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Sterling Archer
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fc5f68012e
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Fix Oak's head being cut off on some screens
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2026-05-27 14:06:36 -07:00 |
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Sterling Archer
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b11e0282d8
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Randomly mirror 50% of grass emojis horizontally for natural variation
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2026-05-27 14:06:36 -07:00 |
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justin
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886aee1543
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Remove dead space and fade out
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2026-05-27 13:43:27 -07:00 |
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Sterling Archer
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06857367b4
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lower Oak on intro screen
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2026-05-27 13:31:56 -07:00 |
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Sterling Archer
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3ba6201df7
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Show controller on result screen, A/B buttons continue
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2026-05-27 12:55:46 -07:00 |
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Sterling Archer
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5483639141
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Play select SFX when moving cursor between starter Pokemon choices
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2026-05-27 12:46:02 -07:00 |
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Sterling Archer
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42d8aa72d4
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Change starter selection screen background to solid green, removing sky/ground split
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2026-05-27 12:41:07 -07:00 |
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Sterling Archer
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13baca4225
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center select button for mobile controller
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2026-05-27 12:35:34 -07:00 |
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Sterling Archer
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ad6141bde0
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Catch result: show controller, hide continue button, auto-return to map after 3s
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2026-05-27 12:00:12 -07:00 |
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Sterling Archer
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f5ae220da3
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Show controller on intro screen, lower Oak position for portrait/landscape visibility
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2026-05-27 11:51:22 -07:00 |
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Sterling Archer
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fa331cb267
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Catch screen: remove ball count from throw button, map A=throw and B=run away
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2026-05-27 11:37:56 -07:00 |
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Sterling Archer
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f7abc712d9
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Fix starter/catch screen layout to display above mobile controller overlay and ensure d-pad/A/B touch handlers reach all menu screens
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2026-05-27 11:31:33 -07:00 |
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