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+55 -7
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@@ -1,9 +1,11 @@
using System;
using System.IO;
using System.Text;
using RedLoader;
using RedLoader.Utils;
using Sons.Wearable.Race;
using SonsSdk;
using SonsSdk.Attributes;
using TheForest.Utils;
using UnityEngine;
@@ -27,7 +29,7 @@ public class CharacterSelect : SonsMod
_configPath = Path.Combine(LoaderEnvironment.UserDataDirectory, "CharacterSelect.txt");
Load();
SdkEvents.OnAfterSpawn.Subscribe(OnSpawned);
RLog.Msg($"CharacterSelect loaded. Saved race: {_index} ({(PlayerRace.Race)_index}). F9 cycles.");
RLog.Msg($"CharacterSelect loaded. Saved character: {_index} ({(PlayerRace.Race)_index}). Press F9 or type: character");
}
private void OnSpawned()
@@ -37,32 +39,78 @@ public class CharacterSelect : SonsMod
private void OnUpdate()
{
var system = LocalPlayer.RaceSystem;
if (!system)
if (!LocalPlayer.RaceSystem)
return;
if (!_applied)
{
_applied = true;
Apply(system, false);
ApplyIndex(false);
return;
}
if (Input.GetKeyDown(KeyCode.F9))
{
_index = (_index + 1) % RaceCount;
Apply(system, true);
ApplyIndex(true);
Save();
}
}
private void Apply(PlayerRaceSystem system, bool announce)
[DebugCommand("character")]
private static void CharacterCommand(string args)
{
args = (args ?? string.Empty).Trim();
if (args.Length == 0)
{
ShowList();
return;
}
if (args.Equals("next", StringComparison.OrdinalIgnoreCase))
{
_index = (_index + 1) % RaceCount;
ApplyIndex(true);
Save();
return;
}
if (int.TryParse(args, out var value) && value >= 0 && value < RaceCount)
{
_index = value;
ApplyIndex(true);
Save();
return;
}
SonsTools.ShowMessage("Usage: character [0-7] or character next", 5f);
RLog.Msg("Usage: character [0-7] or character next");
}
private static void ShowList()
{
var sb = new StringBuilder();
sb.AppendLine($"Current: {_index} ({(PlayerRace.Race)_index})");
for (int i = 0; i < RaceCount; i++)
sb.AppendLine($"{i}: {(PlayerRace.Race)i}");
var text = sb.ToString().TrimEnd();
SonsTools.ShowMessage(text, 8f);
RLog.Msg(text);
}
private static void ApplyIndex(bool announce)
{
var system = LocalPlayer.RaceSystem;
if (!system)
return;
var race = (PlayerRace.Race)_index;
system.ApplyRace(race);
if (announce)
SonsTools.ShowMessage($"{_index}: {race}");
RLog.Msg($"Applied race {_index} ({race})");
RLog.Msg($"Applied character {_index} ({race})");
}
private static void Load()
+115
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@@ -0,0 +1,115 @@
[CmdletBinding()]
param(
[string]$GameDir
)
$ErrorActionPreference = 'Stop'
function Write-Step {
param([string]$Text)
Write-Host ''
Write-Host $Text -ForegroundColor Cyan
}
function Find-GameDir {
$steam = (Get-ItemProperty 'HKCU:\Software\Valve\Steam' -ErrorAction SilentlyContinue).SteamPath
if (-not $steam) { return $null }
$libs = @($steam)
$vdf = Join-Path $steam 'steamapps\libraryfolders.vdf'
if (Test-Path $vdf) {
Select-String -Path $vdf -Pattern '"path"\s+"(.+?)"' -AllMatches |
ForEach-Object { $_.Matches } |
ForEach-Object { $libs += $_.Groups[1].Value.Replace('\\','\') }
}
foreach ($lib in $libs) {
$candidate = Join-Path $lib 'steamapps\common\Sons Of The Forest'
if (Test-Path (Join-Path $candidate 'SonsOfTheForest.exe')) { return $candidate }
}
return $null
}
function Get-ReleaseZip {
param([string]$Repo, [string]$Pattern, [string]$OutFile)
$release = Invoke-RestMethod "https://api.github.com/repos/$Repo/releases/latest" -Headers @{ 'User-Agent' = 'ps' }
$asset = $release.assets | Where-Object { $_.name -match $Pattern } | Select-Object -First 1
if (-not $asset) { throw "Could not find a download matching $Pattern in the latest $Repo release" }
Write-Host " version $($release.tag_name)"
Invoke-WebRequest -Uri $asset.browser_download_url -OutFile $OutFile -UseBasicParsing
return $asset.name
}
Write-Host ''
Write-Host '====================================' -ForegroundColor Green
Write-Host ' Character Select installer' -ForegroundColor Green
Write-Host '====================================' -ForegroundColor Green
Write-Step 'Looking for Sons of the Forest'
if (-not $GameDir) { $GameDir = Find-GameDir }
if (-not $GameDir -or -not (Test-Path (Join-Path $GameDir 'SonsOfTheForest.exe'))) {
Write-Host ' Could not find the game automatically.' -ForegroundColor Yellow
Write-Host ' Find the folder that contains SonsOfTheForest.exe and paste the path below.'
$GameDir = (Read-Host ' Game folder').Trim('"')
if (-not (Test-Path (Join-Path $GameDir 'SonsOfTheForest.exe'))) {
throw "SonsOfTheForest.exe was not found in $GameDir"
}
}
Write-Host " found: $GameDir" -ForegroundColor Green
$needsFirstLaunch = $false
Write-Step 'Checking for RedLoader'
if (Test-Path (Join-Path $GameDir '_RedLoader\net6\SonsSdk.dll')) {
Write-Host ' already installed' -ForegroundColor Green
}
else {
Write-Host ' not installed, downloading it now'
$rlZip = Join-Path $env:TEMP 'RedLoader.zip'
Get-ReleaseZip -Repo 'ToniMacaroni/RedLoader' -Pattern '^RedLoader.*\.zip$' -OutFile $rlZip | Out-Null
$rlStage = Join-Path $env:TEMP 'redloader-stage'
if (Test-Path $rlStage) { Remove-Item $rlStage -Recurse -Force }
Expand-Archive -Path $rlZip -DestinationPath $rlStage -Force
Copy-Item -Path (Join-Path $rlStage '*') -Destination $GameDir -Recurse -Force
Remove-Item $rlZip -Force -ErrorAction SilentlyContinue
Remove-Item $rlStage -Recurse -Force -ErrorAction SilentlyContinue
Write-Host ' installed' -ForegroundColor Green
$needsFirstLaunch = $true
}
Write-Step 'Downloading Character Select'
$modZip = Join-Path $env:TEMP 'CharacterSelect.zip'
Get-ReleaseZip -Repo 'JustinOros/sotf-character-select' -Pattern '^CharacterSelect\.zip$' -OutFile $modZip | Out-Null
Write-Step 'Installing Character Select'
$modsDir = Join-Path $GameDir 'Mods'
New-Item -ItemType Directory -Force -Path $modsDir | Out-Null
Remove-Item (Join-Path $modsDir 'CharacterSelect.dll') -Force -ErrorAction SilentlyContinue
Remove-Item (Join-Path $modsDir 'CharacterSelect') -Recurse -Force -ErrorAction SilentlyContinue
Expand-Archive -Path $modZip -DestinationPath $modsDir -Force
Remove-Item $modZip -Force -ErrorAction SilentlyContinue
if (-not (Test-Path (Join-Path $modsDir 'CharacterSelect.dll'))) {
throw 'Something went wrong, CharacterSelect.dll is not in the Mods folder'
}
if (-not (Test-Path (Join-Path $modsDir 'CharacterSelect\manifest.json'))) {
throw 'Something went wrong, manifest.json is not in the Mods\CharacterSelect folder'
}
Write-Host ' installed' -ForegroundColor Green
Write-Host ''
Write-Host '====================================' -ForegroundColor Green
Write-Host ' Done' -ForegroundColor Green
Write-Host '====================================' -ForegroundColor Green
Write-Host ''
if ($needsFirstLaunch) {
Write-Host 'RedLoader was installed for the first time, so the next time you start'
Write-Host 'the game it will take a few extra minutes to get ready. That is normal.'
Write-Host ''
}
Write-Host 'Start Sons of the Forest, then:'
Write-Host ' 1. Check that MODS appears on the main menu and lists CharacterSelect'
Write-Host ' 2. Load into a game'
Write-Host ' 3. Press F9 to change your appearance'
Write-Host ''
+22 -3
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@@ -1,5 +1,7 @@
# Character Select
[![Downloads](https://img.shields.io/github/downloads/JustinOros/sotf-character-select/total?label=downloads)](https://github.com/JustinOros/sotf-character-select/releases) [![Latest](https://img.shields.io/github/v/release/JustinOros/sotf-character-select?label=latest)](https://github.com/JustinOros/sotf-character-select/releases/latest)
Choose your player appearance in Sons of the Forest and keep it across sessions.
Sons of the Forest gives you a random appearance out of eight every time you join
@@ -54,13 +56,27 @@ Sons Of The Forest/
manifest.json
```
## Updating
Run the installer again. It replaces the old version and keeps your saved
appearance.
## Usage
Once you are in the world, press F9 to cycle through the eight appearances. The
current one is shown on screen as you cycle.
Your choice is saved to `_RedLoader/UserData/CharacterSelect.txt` and applied
automatically every time you spawn.
If your keyboard has no F keys, or you would rather pick one directly, press F1
to open the console and use the `character` command:
| Command | What it does |
| --- | --- |
| `character` | Shows your current appearance and the full list |
| `character next` | Moves to the next appearance |
| `character 3` | Switches straight to that appearance |
Your choice is saved to `UserData/CharacterSelect.txt` in your Sons of the Forest
folder and applied automatically every time you spawn.
| Value | Name |
| --- | --- |
@@ -75,6 +91,9 @@ automatically every time you spawn.
## Building
This section is only for those who want to modify the source or build it
yourself.
Requires the [.NET 8 SDK](https://dotnet.microsoft.com/download/dotnet/8.0) and a
[RedLoader](https://github.com/ToniMacaroni/RedLoader/releases/latest) install
that has been launched at least once, so the interop assemblies exist. The build
@@ -96,4 +115,4 @@ To produce a release zip:
## Credits
Built against RedLoader by Toni Macaroni. The player race system was found by
reading the source of ArmorMod by clairenheit.
reading the source of ArmorMod by clairenheit.
+2 -2
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@@ -1,9 +1,9 @@
{
{
"$schema": "https://raw.githubusercontent.com/ToniMacaroni/RedLoader/main/MetadataSchema.json",
"id": "CharacterSelect",
"name": "CharacterSelect",
"author": "JustinOros",
"version": "1.0.0",
"version": "1.1.0",
"description": "Pick your player appearance and keep it across sessions",
"gameVersion": "1.0.0",
"platform": "Client",