plugin: darkmode
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#pragma once
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#include <GfxRenderer.h>
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#include "DarkModePlugin.h"
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class DarkModeSettingsActivity {
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public:
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static void render(GfxRenderer& renderer, DarkModeState currentState);
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static DarkModeState handleNext(DarkModeState currentState);
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static DarkModeState handlePrev(DarkModeState currentState);
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};
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