Fixed player death sound bug.

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justin committed 2025-07-21 12:03:04 -07:00
1 parent 4c08f8ffd0
commit 3f526b9cec
1 file changed
+1 -1
+1 -1
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@@ -46,7 +46,7 @@ FIRE_SOUND = load_sound("audio_playerfire.wav")
DIE_SOUND = load_sound("audio_playerdeath.wav") DIE_SOUND = load_sound("audio_playerdeath.wav")
LEVEL_UP_SOUND = load_sound("audio_levelup.wav") LEVEL_UP_SOUND = load_sound("audio_levelup.wav")
ENEMY_DEATH_SOUND = load_sound("audio_enemydeath.wav") ENEMY_DEATH_SOUND = load_sound("audio_enemydeath.wav")
EXPLOSION_SOUND = load_sound("explosion_sound.wav") EXPLOSION_SOUND = load_sound("audio_playerdeath.wav")
# Load background music (pygame.mixer.music) # Load background music (pygame.mixer.music)
if os.path.exists("audio_music.mp3"): if os.path.exists("audio_music.mp3"):