207 lines
7.0 KiB
Markdown
207 lines
7.0 KiB
Markdown
# 🎮 PokéAzure — Azure you ready?
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A Pokémon-style web-browser game for **studying Microsoft Azure certification exams**!
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Journey through towns, each covering a different Azure exam. Play on your phone, tablet, or PC — progress saves automatically.
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> *"Gotta cert 'em all!"*
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**Current towns:**
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| Town | Exam | Status |
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|---|---|---|
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| 🏘️ Fundamentals Town | AZ-900: Azure Fundamentals | ✅ Available |
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| 🏙️ Administrator City | AZ-104: Azure Administrator | 🔜 Coming soon |
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| 🏗️ Developer District | AZ-204: Azure Developer | 🔜 Coming soon |
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| 🔒 Security Stronghold | AZ-500: Azure Security | 🔜 Coming soon |
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---
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## 🚀 Play It Live
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👉 [Launch PokéAzure](https://justinoros.github.io/pokeazure)
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---
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## 🗂️ Files
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```
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pokeazure/
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├── index.html ← Game screens & structure
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├── style.css ← GBA Pokémon aesthetic, fully responsive
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├── game.js ← Game engine, controller, walking, save system
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├── questions.json ← Questions & answers (organised by town/exam)
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└── README.md
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```
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---
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## 🕹️ Host on GitHub Pages (free)
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1. Create a GitHub repo named **`pokeazure`**
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2. Upload all **4 files**: `index.html`, `style.css`, `game.js`, `questions.json`
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3. Go to **Settings → Pages → Source: `main` branch, `/ (root)` folder**
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4. Hit **Save** — live in ~60 seconds at `https://justinoros.github.io/pokeazure`
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No server, no database, no cost.
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---
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## 🎮 GBA Controller Overlay
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On mobile, a semi-transparent Game Boy Advance-style controller overlays the bottom of the screen:
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| Control | Action |
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|---|---|
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| **D-pad** | Walk the player around the map |
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| **A button** (red) | Talk to NPC on map · Confirm answer in battle · Advance dialog |
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| **B button** (blue) | Talk to NPC on map · Advance dialog |
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| **SELECT / START** | Decorative — reserved for future use |
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The controller is hidden on desktop (≥900px wide) — use the keyboard instead.
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---
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## ⌨️ PC Keyboard Controls
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| Key | Action |
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|---|---|
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| **WASD / Arrow keys** | Walk player on map |
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| **E / Enter** | Talk to NPC · Confirm answer · Advance dialog |
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| **X** | Talk to NPC · Advance dialog |
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| **1 / 2 / 3 / 4** | Quick-pick answer directly |
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| **Space** | Advance dialog |
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---
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## 🗺️ Map & Walking
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- The player sprite walks freely around the overworld map using the D-pad or WASD
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- Walking animations change based on direction (left, right, up, down)
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- Press **A**, **B**, **E**, or **Enter** at any time to talk to the NPC and start the question
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- Tapping the NPC sprite directly also triggers the conversation
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---
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## 💾 Save System
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Progress is stored in the player's browser (`localStorage`) automatically:
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- **Auto-saves** after every answered question and on map return — a 💾 icon flashes to confirm
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- **Continue screen** appears on next visit showing trainer name, progress %, and score
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- **New Game** option always available — prompts confirmation before erasing save
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- Save clears automatically on completion so the next run starts fresh
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---
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## 🎯 Features
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| Feature | Detail |
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|---|---|
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| GBA controller overlay | D-pad + A/B buttons, semi-transparent, mobile only |
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| Walking player | Moves freely on map, directional walk animations |
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| Mobile-first design | Full-screen on phones with safe-area support, framed on desktop |
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| localStorage save | Auto-save with continue screen on return visits |
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| Multi-exam structure | Each town covers a different Azure certification exam |
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| Single & multi-select | "Choose two" questions require selecting both correct answers before confirming |
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| Randomised answer positions | Correct answer shuffled to a random slot — no pattern to exploit |
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| Numbered answers | Options labelled 1/2/3/4 (not A/B/C/D) |
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| Name entry | On-screen pixel keyboard, just like the real game |
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| Typewriter text | Authentic dialog effect, tap/press to skip |
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| 22 NPC characters | Professor Oak, Misty, Brock, Giovanni, Lance… |
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| Streak bonuses | 3× correct = +150 pts 🔥, 5×+ = +200 pts 🔥 |
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| Milestone badges | Earned at Q25, Q50, Q75, Q100 per town |
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| Correct answer reveal | Wrong answers show the right answer + full explanation |
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| Scanline overlay | Authentic CRT/GBA screen effect |
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---
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## 📚 AZ-900 Topics Covered (Fundamentals Town)
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| Domain | Topics |
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|---|---|
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| Cloud Concepts | IaaS / PaaS / SaaS, public / private / hybrid cloud, CapEx vs OpEx, elasticity, scalability, high availability, disaster recovery |
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| Core Azure Services | Regions, availability zones, resource groups, subscriptions, management groups, VMs, App Service, Azure Functions, Blob/File storage tiers, VNet, VPN Gateway, ExpressRoute, Load Balancer, Cosmos DB, Azure SQL |
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| Security & Identity | Microsoft Entra ID, RBAC, MFA, Conditional Access, SSO, Key Vault, NSGs, Azure Firewall, DDoS Protection, Microsoft Defender for Cloud, defence in depth, shared responsibility model |
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| Management & Governance | Azure Policy, Blueprints, Resource locks, Tags, ARM templates, Azure CLI, Azure PowerShell, Cloud Shell, Azure Portal, Azure Arc, Azure Migrate, Microsoft Purview |
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| Monitoring & Health | Azure Monitor, Azure Advisor, Azure Service Health, Application Insights, health advisories, RCA reports |
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| Pricing & Cost Management | Pricing Calculator, TCO Calculator, Azure Reservations, Spot VMs, Cost Management + Billing, budgets, pay-as-you-go |
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---
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## ➕ Adding a New Town (Exam)
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To add a new exam, add a new level object to the `levels` array in `questions.json`:
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```json
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{
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"levels": [
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{
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"id": 1,
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"name": "Fundamentals Town",
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"exam": "AZ-900",
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"questions": [ ... ]
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},
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{
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"id": 2,
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"name": "Administrator City",
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"exam": "AZ-104",
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"questions": [ ... ]
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}
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]
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}
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```
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---
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## ➕ Adding Questions
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**Single-answer question:**
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```json
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{
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"id": 101,
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"npc": "Professor Oak",
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"text": "Your question here?",
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"options": ["Option A", "Option B", "Option C", "Option D"],
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"answer": 0,
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"explanation": "Why Option A is correct."
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}
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```
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**Multi-select question (choose two):**
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```json
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{
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"id": 102,
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"npc": "Misty",
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"text": "Which two options are correct? (Choose two)",
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"options": ["Option A", "Option B", "Option C", "Option D"],
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"answers": [0, 2],
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"explanation": "Options A and C are correct because..."
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}
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```
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- `answer` (single integer) = 0-based index of the one correct option
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- `answers` (array of two integers) = 0-based indices of both correct options
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- The game detects which mode to use automatically and shows a CONFIRM button for multi-select
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---
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## 🧑 Adding NPCs
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In `game.js`, add to the `NPC` object at the top:
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```js
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const NPC = {
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'Your NPC Name': '🧑',
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...
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};
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```
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Then reference `"npc": "Your NPC Name"` in `questions.json`.
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---
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## 📱 Mobile Tips
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- Add to Home Screen on iOS/Android for a full-screen app-like experience
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- The game uses `100dvh` and `env(safe-area-inset-bottom)` for notched phones (iPhone X+)
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- Tap anywhere on the dialog box during the intro to skip the typewriter and advance
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- Tap the NPC sprite directly on the map as an alternative to pressing A/B
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