justin
|
f17d3f6a76
|
Generate 60 randomly placed trees across full scrollable world, varying size and sway speed
|
2026-05-14 10:51:01 -07:00 |
|
justin
|
e354ddc224
|
Move direction arrow inside game on right edge, always points right toward NPC
|
2026-05-14 10:47:27 -07:00 |
|
justin
|
9802427340
|
Centre player and NPC vertically on dirt path
|
2026-05-14 10:44:57 -07:00 |
|
justin
|
fd770c973c
|
Nudge player and NPC up to sit visibly on the dirt path
|
2026-05-14 10:43:41 -07:00 |
|
justin
|
34a9bae50c
|
Fix NPC rendering on top of path — move NPC to viewport layer, convert world-px to screen-px each tick
|
2026-05-14 10:42:10 -07:00 |
|
justin
|
b81958a56d
|
Fix player and NPC vertical position to sit on the dirt path instead of the grass
|
2026-05-14 10:39:02 -07:00 |
|
justin
|
2213a85ff8
|
Fix path disappearing by moving map-ground outside scrolling world, reduce speed to 8px per tick
|
2026-05-14 10:35:13 -07:00 |
|
justin
|
255c7aae6c
|
Tune player speed to 12px per tick
|
2026-05-14 10:32:59 -07:00 |
|
justin
|
c267845664
|
Tune player speed to 20px per tick
|
2026-05-14 10:31:12 -07:00 |
|
justin
|
dbfef52733
|
Fix NPC proximity threshold and walk clamp so player can reach and trigger NPC interaction
|
2026-05-14 10:30:10 -07:00 |
|
justin
|
634436f8d2
|
Fix player walk clamp — use NPC position as right boundary so player can always reach next NPC
|
2026-05-14 10:27:31 -07:00 |
|
justin
|
94791feb3e
|
Fix mobile walk speed — reduce tick interval from 80ms to 30ms for smoother movement
|
2026-05-14 10:24:38 -07:00 |
|
justin
|
416c123d20
|
Increase player walk speed from 40 to 80px per tick
|
2026-05-14 10:22:59 -07:00 |
|
justin
|
aa4c5b6d26
|
Increase player walk speed from 20 to 40px per tick
|
2026-05-14 10:21:58 -07:00 |
|
justin
|
51f9c08509
|
Increase player walk speed from 10 to 20px per tick
|
2026-05-14 10:21:12 -07:00 |
|
justin
|
4566f54449
|
Increase player walk speed from 4 to 10px per tick
|
2026-05-14 10:20:02 -07:00 |
|
justin
|
bea5db77ca
|
Increase NPC spawn distance to force longer walk between questions
|
2026-05-14 10:18:20 -07:00 |
|
justin
|
b6efeaae4d
|
Scrolling camera map — world pans as player walks, NPC spawns off-screen right forcing real movement between questions
|
2026-05-14 10:14:55 -07:00 |
|
justin
|
ea2a153256
|
Move player to old NPC position after each question, spawn new NPC ahead on path for each question
|
2026-05-14 10:08:17 -07:00 |
|
justin
|
d058b088aa
|
Fix Press E vs Press A hint per device, narrow dirt path with grass above and below
|
2026-05-14 10:04:16 -07:00 |
|
justin
|
d49ead84c8
|
Fix player hat facing direction on walk and preserve facing after key release
|
2026-05-14 09:58:00 -07:00 |
|
justin
|
deb0dcba92
|
Add directional arrow hint on map, green grass path border, SELECT/START side by side with larger tap targets
|
2026-05-14 09:53:04 -07:00 |
|
justin
|
9f7a449e3d
|
Fix answer clicks broken by missing q param in pick(), fix fetch path for GitHub Pages
|
2026-05-14 09:45:23 -07:00 |
|
justin
|
a8c82a19b6
|
Fix copyright year to 2026
|
2026-05-14 09:40:12 -07:00 |
|
justin
|
d334f31b02
|
Add GBA controller overlay, walking player, D-pad movement, shuffle answers, 1-4 labels, A/B talk to NPC, E key, localStorage save/resume, continue screen, mobile-first responsive, PokéSQL rebrand
|
2026-05-14 09:38:44 -07:00 |
|
justin
|
30f76c4479
|
Initial commit — PokéSQL Game
|
2026-05-13 16:47:35 -07:00 |
|